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Installation ​

LenoSpirit has no dependencies, no database, and no streamed files.

1. Add the resource ​

Place the leno_spirit folder in your server resources directory (for example inside a [leno] group).

2. Ensure it ​

Add to server.cfg:

cfg
ensure leno_spirit

The start order doesn't matter. LenoSpirit doesn't depend on any framework.

3. Set the admin permission ​

The admin commands (/spirittest, /spiritadmin) need an ACE permission:

cfg
add_ace group.admin leno_spirit.admin allow
add_principal identifier.license:YOUR_LICENSE group.admin

Default ACE string: leno_spirit.admin (Config.Permissions.admin). The player toggle /spirit needs no permission.

4. Check OneSync ​

The default General.visibility = 'nearby' shows the spirit to everyone nearby. The server finds those players with server-side coordinates, which need OneSync. OneSync is on by default on current servers.

Without OneSync, set General.visibility = 'local'. Only the player who died then sees the spirit.

5. Restart and test ​

Restart the server, or run ensure leno_spirit in the console. Then type /spirittest in game to see the effect without dying.

Next: pick a pose, the particles, and the trigger mode in Configuration.